AnyBook4Less.com
Find the Best Price on the Web
Order from a Major Online Bookstore
Developed by Fintix
Home  |  Store List  |  FAQ  |  Contact Us  |  
 
Ultimate Book Price Comparison Engine
Save Your Time And Money

Game Programming With Python

Please fill out form in order to compare prices
Title: Game Programming With Python
by Sean Riley
ISBN: 1-58450-258-4
Publisher: Charles River Media
Pub. Date: 01 October, 2003
Format: Paperback
Volumes: 1
List Price(USD): $49.95
Your Country
Currency
Delivery
Include Used Books
Are you a club member of: Barnes and Noble
Books A Million Chapters.Indigo.ca

Average Customer Rating: 5 (3 reviews)

Customer Reviews

Rating: 5
Summary: Excellent and easy to read
Comment: This book is packed with useful game concepts and algorithms. In some ways, it is quite basic as it begins with simple concepts and the python code is easy to comprehend, but in other ways it is very advanced. The later chapters detail AI routines, terrain generation, network protocol design and multi-language development - advanced topics for most programmers who would buy this book.

The way the author builds a library of code and uses the library in increasingly complex situations make this a good showcase of how to write modular software.

I'd highly recommend this book for python programmers, game programmers interested in scripting or alternative languages, or anyone who likes to know how games actually work.

Rating: 5
Summary: great game programming book
Comment: Not just a book on Python programming, this is a great book about game programming in general. I'll keep it as a general reference on game stuff. The concepts and algorythms here are useful and relevant to game programming in any language. The use of Python as the implementation language makes the content accessible and easy for programmers of all levels to grasp.

This books covers an incredible range of topics from simulations to graphics, networking and artificial intelligence. The fact that the Python code is so compact makes it possible to cram all of this useful information into a single book. If all of this code were is C++, it would take three books to hold it!

Overall, one of the best game programming books currently available.

Rating: 5
Summary: Great intro to game programming
Comment: This book is a fairly detailed introduction to game programming in general. Especially if you're looking to get into the business I think this book could be a great buy. You'll learn enough to make you dangerous by faithfully following the book.

It'll definitely help you fill in gaps in general game programming issues.

Similar Books:

Title: Text Processing in Python
by David Mertz
ISBN: 0321112547
Publisher: Addison-Wesley Professional
Pub. Date: 02 June, 2003
List Price(USD): $49.99
Title: Python Cookbook
by Alex Martelli, David Ascher
ISBN: 0596001673
Publisher: O'Reilly & Associates
Pub. Date: 15 July, 2002
List Price(USD): $39.95
Title: Learning Python, Second Edition
by Mark Lutz, David Ascher
ISBN: 0596002815
Publisher: O'Reilly & Associates
Pub. Date: December, 2003
List Price(USD): $34.95
Title: Core Techniques and Algorithms in Game Programming
by Daniel Sanchez-Crespo Dalmau, Daniel Sanchez-Crespo
ISBN: 0131020099
Publisher: New Riders Publishing
Pub. Date: 08 September, 2003
List Price(USD): $49.99
Title: Game Programming With Python, Lua, and Ruby
by Tom Gutschmidt
ISBN: 1592000770
Publisher: Muska & Lipman Publishing
Pub. Date: 01 November, 2003
List Price(USD): $39.99

Thank you for visiting www.AnyBook4Less.com and enjoy your savings!

Copyright� 2001-2021 Send your comments

Powered by Apache