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Title: Teach Yourself Vrml 2 in 21 Days by Chris Marrin, Bruce Campbell, Jeffrey Sonstein ISBN: 1-57521-193-9 Publisher: SAMS Pub. Date: January, 1997 Format: Paperback Volumes: 1 List Price(USD): $39.99 |
Average Customer Rating: 4.43 (7 reviews)
Rating: 5
Summary: A very good book for VRML 2 Programmer
Comment: This was my first book for VRML2. Although I do lots of graphics programming in C/C++ and Open GL, I am sure that this book will be equally easy for those who want to start web 3D programming. If you know java script then this can be a good guide for VRML scripting. I would like to thank the author for his work. I did my entire project on VRML with the help of this book only ...
Rating: 4
Summary: Great intro to VRML
Comment: Although I have some previous programming experience (2 C++ classes in college), I'm usually able to grasp the basic concepts pretty easily. This book is no exception, but it certainly isn't related to C++ or anything like that, so it really is like starting from the beginning to me. But it was still easy to grasp the concepts (so far anyway, I'm only about 1/3 through the book) and apply them following the author's exercises. CosmoPlayer (the VRML plugin for your browser) is in version 2.1 now (the book's CD includes version 1.0) so a visit to cosmo software would be good. Also, they make WYSIWYG editors for VRML, so don't think that you won't be able to write VRML just because you can't remember all the code - I assume it's like a 3D Studio Max interface.
The only reason I didn't give this book 5 stars is because the author seems to assume you completely understand everything the very first time he explains it to you. I've had to go back and re-read several sections so that I could understand something later in the book, but I suppose if he kept explaining concepts over and over again then the book would be twice as long. Great book if you're interested in the VRML world.
Rating: 5
Summary: An excellent all round VRML reference book
Comment: I have read alot of the web3d/vrml books over the years, and this book is the best one I have read so far. The book starts with easy to understand concept and example to show you what VRML can do, and what VRML is possible. It is suitable for both beginner and advance users. The complimentary CD-ROM is very helpful and is a great time saver for anyone who wants to use the example and script in the book. This is the best VRML book I have read so far.
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Title: VRML 2.0 Sourcebook, 2nd Edition by Andrea L. Ames, David R. Nadeau, John L. Moreland ISBN: 0471165077 Publisher: John Wiley & Sons Pub. Date: 17 December, 1996 List Price(USD): $75.00 |
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Title: The VRML 2.0 Handbook by Jed Hartman, Josie Wernecke, Silicon Graphics ISBN: 0201479443 Publisher: Addison-Wesley Pub Co Pub. Date: 10 October, 1996 List Price(USD): $31.95 |
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Title: Laura Lemay's Web Workshop: 3D Graphics & Vrml 2.0 (Laura Lemay's Web Workshop) by Laura Lemay, Justin Couch, Kelly Murdock, Karl Jacobs, Kelly L. Murdock ISBN: 1575211432 Publisher: SAMS Pub. Date: September, 1996 List Price(USD): $39.99 |
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