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Title: The Complete Druid's Handbook (Advanced Dungeons & Dragons, 2nd Edition, Player's Handbook Rules supplemenT) by David L. Pulver ISBN: 1-56076-886-X Publisher: Wizards of the Coast Pub. Date: September, 1994 Format: Paperback Volumes: 1 List Price(USD): $20.00 |
Average Customer Rating: 4 (7 reviews)
Rating: 5
Summary: Absolutely get this book
Comment: This book is a MUST for your D&D collection. This book allows you to play druids that are specialized for swamps, jungles, deserts, polar, and forest climes; no single catch-all druid abilities. The kits are also wonderful and will be excellent sources for new 3e prestige classes. Want ideas for your druids in your campaign? This book gives it to you in spades. DEFINITELY go find this book.
Rating: 5
Summary: A Worthwhile Purchase
Comment: Even if you've moved on to 3rd Edition D&D, this is an excellent purchase for those needing more info/ideas about druids. The book has several useful sections.
One is on branch portraits, so you can play a mountain, desert, arctic, underground, swamp, or jungle druid instead of a forest one. Then there is a section on 'kits,' specializations for druid characters.
A chapter on druidic society, organization, and philosophy can be useful in defining druid characters. What is especially nice is a collection of new spells and magic items which are appropriate for druid use. What is especially nice and an interesting twist is a section on herbal magic, if your character is interested in harvesting herbs and brewing potions.
The handbook also provides information about sacred groves and gives some plot outlines for druid-centered campaigns. This book increases the possibilities of playing druid characters tenfold.
If you play a druid character and would like some great supplementary information, try to get your hands on one of these.
Rating: 1
Summary: Good for druid campains.... but only druid campains
Comment: This Book contains good information on playing druids, the single hardest class to roleplay(including paladins). It also has info on druid organization that the "Players Handbook" didn't have space for.
so why only 1 star? because it's so impossible to play a charactor with a true neutral alignment right if your fellow players aren't true neutral as well. Sooner or later your druids' allies will(inadvertantly)force you to change alignment, ending your charactors' career.
If you're a DM who wants to run an all-druid campain, get this book. otherwise, forget its existance.
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