AnyBook4Less.com | Order from a Major Online Bookstore |
![]() |
Home |  Store List |  FAQ |  Contact Us |   | ||
Ultimate Book Price Comparison Engine Save Your Time And Money |
![]() |
Title: Gurps Steampunk by William H. Stoddard, Alain H. Dawson, Steve Jackson Games ISBN: 1-55634-605-0 Publisher: Steve Jackson Games Pub. Date: March, 2002 Format: Hardcover Volumes: 1 List Price(USD): $34.95 |
Average Customer Rating: 4.33 (3 reviews)
Rating: 5
Summary: Great book, even if you don't care for the genre!
Comment: I highly recommend this book, even if you don't find the genre compelling. I may never run a victorian game, but I read the book from cover to cover. The writing is excellent and really captured my imagination. Stoddard evokes a marvelous setting, chock full of gaming potential.
Rating: 4
Summary: A bridge for Space 1889
Comment: Ever since the demise of the Game Design Work Shop. I have been looking for a conversion for my Victorian roleplaying. This book fills the gap. I, being an old fart roleplayer, have little time to do conversions. The original rules for 1889 where very simplistic. I wanted more meat. GURPS gives me that extra detail that I crave. The history and color supplied is very good, but of little use to me. The characters and tables were what I needed. Very well written, and to the point. many of these suppliments tend to lean to generalities, but this one focuses on the salient points.
Rating: 4
Summary: Full steam ahead!
Comment: I've been dying for this book for months, and let me tell you... it lives up to the expectations. It doesn't matter if you want to play a Jules Verne-esque Romantic Fiction romp or a James Blaylock Steam meets Spells dark comedy, this book will help it come true.
Essentially, this book makes the assumption that Victorian-era culture, morality, and society would not change much had the technological marvels been possible, and I tend to agree. The setting gives players and GMs a terrific overview of a mis-understood culture that is chock-a-block with gaming possibilities.
As an example, my playing group is using this book to re-create the Battle of Rourke's Drift... but the Prussian government has secretly armed the Zulus with advanced weaponry, in order to win an ally in the region. Is it plausible? Probably not. But is it fun? HECK, YEAH!
Never mind those "more-anarchist-than-thou" cyberpunks or "more-gothic-than-thou" Vampire gamers. Pick up GURPS Steampunk. Pick it up NOW. Trust me.
![]() |
Title: Gurps Steam-Tech by William H. Stoddard, Steve Jackson Games ISBN: 1556345631 Publisher: Steve Jackson Games Pub. Date: March, 2002 List Price(USD): $22.95 |
![]() |
Title: Gurps Robots: Bold Experiments, Faithful Servants, Soulless Killers (Steve Jackson Games) by David L. Pulver, Susan Pinsonneault, Dan Smith ISBN: 1556342330 Publisher: Steve Jackson Games Pub. Date: January, 2000 List Price(USD): $19.95 |
![]() |
Title: GURPS Compendium I : Character Creation by Sean Punch, Steve Jackson, Dan Smith ISBN: 155634290X Publisher: Steve Jackson Games Pub. Date: May, 1997 List Price(USD): $26.95 |
![]() |
Title: Gurps Who's Who 2 by Phil Masters, Whooligans, Ed Northcott ISBN: 1556344074 Publisher: Steve Jackson Games Pub. Date: November, 1999 List Price(USD): $19.95 |
![]() |
Title: GURPS Rogues by Lynette Cowper ISBN: 1556343981 Publisher: Steve Jackson Games Pub. Date: March, 2003 List Price(USD): $22.95 |
Thank you for visiting www.AnyBook4Less.com and enjoy your savings!
Copyright� 2001-2021 Send your comments