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Gurps Illuminati: The World Is Stranger Than You Think

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Title: Gurps Illuminati: The World Is Stranger Than You Think
by Findley Nigel, Nigel Findley, Steve Jackson, Jeff Koke
ISBN: 1-55634-223-3
Publisher: Steve Jackson Games
Pub. Date: December, 1996
Format: Paperback
Volumes: 1
List Price(USD): $19.95
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Average Customer Rating: 4.33 (3 reviews)

Customer Reviews

Rating: 4
Summary: It's just a game, of course. Of course.
Comment: GURPS Illuminati presents the GM with a lot of great ideas for getting an Illuminated campaign started, including background information of various conspiratorial organizations, suggestions for scenarios, and sample characters. The writing is exceptionally playful, in a vague, paranoia way. For example, chapters cover things like "Why does Mr. Beamish wear tin foil in his hat?" The illustrations are very well done. You'll need the GURPS basic set (as it's referenced many times). Another, equally fun addition is GURPS Illuminati University (IOU).

Rating: 4
Summary: Encyclopaediac!
Comment: This book's a fun read and "chock full of" Illuminati information, but the art is taken directly off the INWO cards, and few guidelines are given to GMs who are not already experienced in subterfuge. Long-running non-fantasy campaigns that could use a "something lurking in the background" could benefit from this book.

Rating: 5
Summary: Combines Conspiracy theory and gaming well!
Comment: I have always been a fan of conspiracy theory and gaming. There is no better book available for bringing the darkness of the conspiracy into the world of RPG's. Whether you believe or not, this book contains the best. Even the cover gives you a "glimmering" of what's inside. If you want to play "X-Files" style campaigns, this book has my very highest recommendations. If you want to bring a little "light" into this type of campaign, try GURPS IOU.

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