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Title: The Psychology of Human-Computer Interaction by Stuart K. Card, Thomas P. Moran, Allen Newell ISBN: 0-89859-859-1 Publisher: Lawrence Erlbaum Assoc Pub. Date: February, 1986 Format: Paperback Volumes: 1 List Price(USD): $65.00 |
Average Customer Rating: 5 (2 reviews)
Rating: 5
Summary: A little known classic - should be required reading
Comment: The ten or so others out there who have read this monster are probably experiencing a facial tic at my suggestion that it be required reading for all who design software. Its not a quick read, but its definately a page turner. I couldn't put it down.
I'm serious.
For me, a guy with a solid background in networking and systems architecture but without the classical human factors education required for intelligent product design this one document did a far better job of firmly rooting me in the basics than anything else.
Mad props to Norman and Neilsen for pointing me in this direction in the first place. But with this book I finally felt "full."
There were a solid list of findings I'd never heard of until I'd opened this book. Not only did this book introduce me to these sorts of things, it also illustrated them to me. I walked away understanding.
Like all of my other faves, this book is opened often. I've bought many copies for friends (with friends like me...) and I reference it often.
Its notable that the most leading edge work today related to this topic is being driven by the same guys who wrote this book so long ago. Its among my top five most suggested books for those I know who want to take their design to the next level.
Rating: 5
Summary: A too-little-known classic
Comment: Designing human-computer interfaces is still an art, learned best by creating many interfaces and carefully observing how real users interact with them. However, there are many tools from cognitive psychology that, if understood and applied, can yeild at least two benefits. First, by learning what is known about how humans operate, you can avoid many pitfalls in design. Second, you can make quantitative design decisions.
This book, though nearly 20 years old, contains much essential material that is unknown to many practitioners in the field! If you are designing interfaces, on the Web, for PCs, or for information appliances, you should read and understand the basic material in this book, which can never go out of date as long as humans use keyboards and mice with their hands and scan the screen with their eyes.
My own recent book, The Humane Interface, is -- in many aspects -- just following in the footsteps of this pathbreaking, pioneering, and important work.
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Title: The Design of Everyday Things by Donald A. Norman ISBN: 0465067107 Publisher: Basic Books Pub. Date: 17 September, 2002 List Price(USD): $16.95 |
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Title: The Humane Interface: New Directions for Designing Interactive Systems by Jef Raskin ISBN: 0201379376 Publisher: Addison-Wesley Pub Co Pub. Date: 29 March, 2000 List Price(USD): $29.99 |
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Title: Designing from Both Sides of the Screen: How Designers and Engineers Can Collaborate to Build Cooperative Technology by Ellen Isaacs, Alan Walendowski ISBN: 0672321513 Publisher: SAMS Pub. Date: 10 December, 2001 List Price(USD): $44.99 |
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Title: Leonardo's Laptop : Human Needs and the New Computing Technologies by Ben Shneiderman ISBN: 0262692996 Publisher: MIT Press Pub. Date: 01 September, 2003 List Price(USD): $16.95 |
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Title: Plans and Situated Actions : The Problem of Human-Machine Communication by Lucy A. Suchman ISBN: 0521337399 Publisher: Cambridge University Press Pub. Date: 26 November, 1987 List Price(USD): $27.00 |
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