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Using Visual C++ 6

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Title: Using Visual C++ 6
by Kate Gregory
ISBN: 0-7897-1539-2
Publisher: Que
Pub. Date: 01 August, 1998
Format: Paperback
Volumes: 1
List Price(USD): $39.99
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Average Customer Rating: 3.76 (17 reviews)

Customer Reviews

Rating: 5
Summary: The most complete reference I've found
Comment: I have several books on Visual C++ that claim to do what this book does. Most come short of explaining how to do simple things with Visual C++ but this book is not one of them. In this book, the reader learns to use Visual C++ for the most simple processes as well as some pretty complicated things. I highly recommend it for anyone who need to learn about Visual C++!

Rating: 5
Summary: Outstanding, well-written, comprehensive Visual C++ text.
Comment: This is one of the best programming texts of any description that I have ever read. The sample code segments are not just "dumped" on you, but are presented with clearly understandable explanations of just what that code is doing.

The descriptions of how to use the Developer Studio user interface is an appendix. You should read it first, as it provides in-depth instruction for this rich, rather complex user interface.

This book delivers on everything it promises. Although there is no cd, the source is easily available online.

Rating: 4
Summary: The perfect complement to TYVC++
Comment: Kate Gregory, Special Edition: Using Visual C++ 6 (Que, 1998)

This makes a fine companion to Teach Yourself Visual C++ 6 in 21 Days (in fact, in the foreword, TYVC++6 is one of the books Gregory recommends reading before diving into this). Unfortunately, the major drawback of that book is reflected in this; the author touches on graphics programming only as much as anyone else writing Visual C++ 6 books does these days (with a preponderance of VC++6 books not doing anything at all with graphics, and the graphics programming books focusing on DirectX, you're pretty much out of luck in learning GDI programming). However, she does get into a number of advanced topics that TYVC++ only touches on: database access, the Standard Template Library, and other things that most C++ programmers only learn if they're forced to for work. An excellent choice as the second book aspiring Visual C++ 6 programmers should reach for. *** ½

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