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Dragonlance Classics

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Title: Dragonlance Classics
by Steve Miller, Joe Gillespie, Miranda Horner, Nicky Rea, Penny Williams, Michelle Vuckovicn, TSR Inc, Steven "Stan!" Brown
ISBN: 0-7869-1350-9
Publisher: TSR Hobbies
Pub. Date: May, 1999
Format: Paperback
Volumes: 1
List Price(USD): $25.95
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Average Customer Rating: 4.13 (15 reviews)

Customer Reviews

Rating: 4
Summary: Great for old-timers and newbies alike!
Comment: The Dragonlance Saga is the longest-standing TSR series ever, the archetype of "classic" AD&D. With the advent of the SAGA rules system, however, and the absence of Weis and Hickman in the creative process until recently, Dragonlance has taken a turn for the worse. However, this book is a great way to get back to the basics of what made Dragonlance and AD&D great back in the late 80s. Old-timers can play the epic again in a stream-lined, comprehensive book, made new by the inclusion of SAGA-style rules. Classic AD&D rules are also provided, though I recommend giving SAGA a shot, even if you're not into the Fifth Age products. Those new to the Dragonlance series can take part in what made it so great. The Chronicles and Legends novels have seen their third or fourth reprint for good reason.

I do have a few gripes about the material. I suggest that the referee running the adventure be familiar with the novels and make suitable changes as he sees fit. In some ways, this adventure follows the original adventure modules more than it does the novels, meaning that the same inconsistencies exist, even though Dragonlance Classics does include several sections explaining how the plot was advanced in the novels. I advise making some changes to the statistics of the characters to better reflect the novels. If you have any of the expansion material for Fifth Age, you can still use some of it to enhance your use of this product--there are simply a few adjustments to be made, which are not difficult at all.

In short, any Dragonlance or AD&D fan looking for a quality product should seriously consider this one. They are few and far between.

Rating: 5
Summary: A Masterpiece
Comment: While it's probably more appealing to SAGA Partisans such as myself than to hardcore D&D fans, this deluxe adventure belongs on every DRAGONLANCE lover's bookshelf as a comprehensive guide to the locations and characters of the War of the Lance, as well as one of the best tellings of that era I've yet seen.

I've seen it compared with the original adventures, of which I own about half. In my view, this rewriting lacks some of the encounters and elements of the original, but makes up for that with stronger characters and plotting, tighter continuity, and a greater sense of scope and freedom.

_DRAGONLANCE Classics, 15th Anniversary Edition_ has become my fundamental reference of the last years of the Age of Despair, and I recommend that everyone with an interest in DRAGONLANCE or in epic fantasy campaigning take a look at it.

Rating: 5
Summary: Keep things in perspective....
Comment: Firstly, I am glad that the previous reviewer enjoyed the art enclosed. However, art is subjective and I have to admit that I was disappointed in the portayals of the characters in pictures. Elmore is still my favorite DL artist. One of the reason I picked Krynn as the world I will build an epic campaign upon is the art associated with it. If you are wanting to run the original adventures, track down the modules through friends, auctions, and used book stores. But still get this book in order to expand your knowledge of the chronicles and such. In my case I will be running a campaign that is not going to follow the chronicles. However the heroes of the lamce will be there doing what they always do. If the player characters encounter them, any number of things could happen. I am gathering as many resourcesas possible in order to be prepared for whatever may come. That is what makes this book essential. My player characters may wind up having to take over for Tanis, Raistlin, and Tas if they cause trouble. Need better maps? Track down the atlas, trail map, original modules or just use your own creativity.

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