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Arms & Equipment Guide (Accessory)

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Title: Arms & Equipment Guide (Accessory)
by Richard Baker
ISBN: 0-7869-1214-6
Publisher: Wizards of the Coast
Pub. Date: August, 1998
Format: Paperback
Volumes: 1
List Price(USD): $16.95
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Average Customer Rating: 4 (6 reviews)

Customer Reviews

Rating: 3
Summary: Nice but not essential
Comment: Written in the style of a sales brochure, this supplement provides lots of useful gear for Alternity players. The weapons section doesn't feature many new guns though, most already listed in the basic rulebooks (Players Handbook or Gamemasters Guide). Also included are stats for personal gear, clothing, utility equipment, computers, and vehicles. Well illustrated throughout and features some original ideas. A nice, though not essential addition to the rulebooks for busy GMs too lazy to dream up their own high tech gear.

Rating: 3
Summary: Good, but not epic
Comment: The Arms & Equipment guide is a very useful book, no doubt, as all its cyberware, extensive clothing lists, and valuable equipment is invariably a must for any alternity player. however, when it comes to the weaponry section...there's much to be left out, for instance where's that arc pistol when you really need it, and just really how hard is it to come across some of these items. without a good head on their shoulders, a gm could easily lead a monty haul with this one.

Rating: 5
Summary: Sabot Rifles and Mass Cannons, who could ask for more?
Comment: this book is awesome! its filled with cool weapons, armor, and specialty material for clothes like Antiscan and Stealth cloth. an awesome suplimentary for only 12 bucks!

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