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Title: Jakandor: Island of War: Player's Guide (Steel & Bone Campaign Setting) by Kirk Botula, Dale Donovan, Keith Francis Strohm ISBN: 0-7869-0371-6 Publisher: Wizards of the Coast Pub. Date: February, 1998 Format: Paperback Volumes: 2 List Price(USD): $21.95 |
Average Customer Rating: 4 (1 review)
Rating: 4
Summary: very good product that creates an interesting culture
Comment: This campaign setting focuses on an iron-age people who seem to be a cross between Plains Indians and Vikings, with a little Celtic thrown in. The set is excellent at creating a feeling for the culture and incorporating interesting rules changes and new spells and rituals into the game. There are sections on the beliefs and practices of the Knorrmen and even a section on ritual magic that any character may use, which is an excellent idea for many settings, not just this one. There could have been more detail on the physical layout of the island and a listing of more clans and villages, but these can be created by the Dm from the available information. There are eleven new warrior kits and a few for other character classes as well. Some of the warrior kits seem to be underpowered for their restrictions, but at least none of them are overpowered. The whole setting seems to be designed for low level adventuring. This setting is useful for those who want a different feel for their campaign in a low magic milieu. A lot of the ideas and rules in this package can be used in other campaigns without much alteration, so it is worth getting just for the ideas alone, even if you never plan to play in the setting itself.
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