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3ds max 4 Ground Rules

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Title: 3ds max 4 Ground Rules
by Michael Todd Peterson, Todd Peterson
ISBN: 0766837831
Publisher: Delmar Learning
Pub. Date: 16 May, 2001
Format: Paperback
Volumes: 1
List Price(USD): $51.95
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Average Customer Rating: 4.8

Customer Reviews

Rating: 5
Summary: Nice and Easy - Still reading
Comment: One aspect of the book is that it is easy to read. Samples, examples explanations. Definately worth reading.

Rating: 5
Summary: Excellent for beginners
Comment: I have read many a 3DS MAX book. -- Well I have tried to read many that is. -- Believe me I have tried off and on for a year or so now. --- This book *truly* is a beginners book that will start you off on the ground level and have you doing things very quickly that are fun. -- I learned more with 3 hours and this book in front of MAX than I had in 3 weeks prior just because this book has a good focus.

Everyone gives everything 5 stars... and I try not to... but then again... I usually only feel inclined to rate things I trully feel derserve high praise. -- This is one of those things.

Rating: 4
Summary: Good book, but not a lot detail
Comment: If you are a newbie to 3ds max then this would be a good book for you. I am on chapter 7 of this book and am finding a small fraction of difficulty. This book doesn't get into as much detail as I would have preferred it to. One thing I didn't like was making this robot model. All it really is, is spheres and cylinders. But I guess it's just a newbie book. So let me just say that its not the best book in the world for max 4. Seriously my friends, if you want to start 3ds max 4, there are better books out there than this one. Overall, this book is an alright book to get a novice modeler up and going.

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