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Chaos and Fractals

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Title: Chaos and Fractals
by Clifford A. Pickover
ISBN: 0-444-50002-2
Publisher: Elsevier Science
Pub. Date: 01 August, 1998
Format: Hardcover
Volumes: 1
List Price(USD): $167.00
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Average Customer Rating: 4.67 (3 reviews)

Customer Reviews

Rating: 5
Summary: The best source of fractal information
Comment: Anyone who is interested in learning more about fractals faces a tough decision: which book is the best single source of information? Of course, there are many choices, but only one is the best choice. Pickover's "Chaos and Fractals" hardcover spans 452 pages, and was printed on high-quality paper - this book is designed to last a lifetime! It covers such topics as attractors, Mandelbrot and Julia sets, cellular automata and Koch curves. It has dozens of high-quality figures, including color fractals. Unlike other books you may have seen, this is a collection of professional, scholarly articles that truly cover the major topics in this exciting field of mathematics and physics. There is even source code for those with access to a computer. Though the price may be high, this is certainly the most worthwhile investment you can make when it comes to learning about fractals.

Rating: 5
Summary: Excellent coverage of fractals and chaos
Comment: I found this book to have an excellent coverage of chaos and fractals in virtually all areas of science and math. The color plates were gorgeous. The computer recipes are very useful. Pickover's overview for each part of the book is educational. Amazon sometimes lists this book as if there is a delay in getting it, but it is readily available and in print.

Rating: 4
Summary: This is a big book that will please those it is aimed at
Comment: This is a big book - big in content, heavy in weight, high in quality of manufacture, and high in price. It appears to be aimed those who have not read any of Dr Pickover's books before and who want to use the power of a modern desktop computer to emulate and possibly advance on ideas in chaos theory that appeared in the late 1980s and the 1990s. If that is your purpose, then buying this one book may well be a very good move as opposed to buying many back copies of Computers and Graphics and three or more smaller books. Dr Pickover's selection that he has reproduced in Chaos and Fractals could well be all you need.

It is a rough rule of thumb that the power of the mainframe appears on the desktop in 10 years, so if you see pictures like those in this book and want to recreate them on your desktop computer, then today you stand a chance. When Alan Norton wrote Julia sets in the Quaternions in the late 1980s you'd have needed what was then a highly advanced system at the IBM Watson Research Center. His article, reproduced in this book, goes into some depth on how his programs were designed. Nevertheless a reader would probably still need to spend several days designing software that would enable him to fly through these objects on his Pentium with 3D graphic acceleration. If there is already a program on the Internet that offers such a flythrough, I have not found it. So if you want a project, then you could buy this book and gain some fame by writing it in Visual Basic or whatever.

There are some shorter projects too, with software listings. As an exercise, I scanned in the listing for J. C. Sprott's Automatic Generation of Strange Attractors (1993). I had it scanned in and working in less than a quarter of an hour. A few minor changes were needed as BASIC is not, of course, an exact language and it varies from version to version. It would in fact have converted into a very nice little "screensaver" had I spent more time - but of course in 1993 "screensavers" were not so popular. It is a tribute to the quality of paper and reproduction that the scanning was so fast and successful. There are many other listings in the book and I am sure that they could be got working with equal ease.

There are also lots of articles without listings and these would make projects for those wishing to learn graphics programming that would be shorter than the ambitions quaternion flythough mentioned before.

Computer Art

The articles range from the deadly serious "frontiers of mathematics" type to deliberate attempts to use chaos theory to produce objects of artistic merit. Computer art has not yet hit the artistic word in any big way. One can still go around an art gallery and see the results of some photographic artist having spent five years using wet chemical methods to produce something that a PC could have done in five minutes. Art PhDs may still admire this outdated enterprise and stand in awe when they see the result in the art gallery. But the future must lie in the sum total of modern computer methods and some form of artistic talent, coupled of course with good sales technique and social standing in the art world. I would advise any up and coming student of modern art to buy this book (or persuade his college library to buy it) and study the sections on computer art - that is where the future of the next generation of artists lie. Desktop computer systems have moved beyond being toys and can produce real work. Not being computer literate, even for an art student, is as big a disadvantage as not being able to read and write was to an earlier generation. In fact it is a bigger barrier - a painter could get by without being able to read and write, but not if he couldn't wield the tools of his trade, however talented his ideas. Computers will be one of the main tools of art in the coming years.

To produce the computer art results in a paper dated 1994, Dr Pickover used a contraption made of a mainframe and much "advanced" graphics equipment.

Today, with the advances in desktop graphics, these patterns could be generated on any modern machine using ideas expressed in articles such as Automatic Parallel generation of Aeolian Fractals on the IBM Power Visualization System.

There are countless beautiful colour plates in this book - if it were less costly I could recommend it for these people just to browse the pictures.

I expect that we shall see more books like this. Hopefully in the future they will also contain CDs where applications for the IBM PC have been made available for people to load in and run straight away. Using the Internet and getting one volunteer for each article it should be possible to use "human parallel processing" not to make it too arduous a task for any one individual. Each volunteer could be rewarded by a copy of the completed book and CD.

Ideally a company like Microsoft could also donate a license to a version of Visual Basic so that the book could contain a Visual Basic development application and source codes that readers could modify. It need not be the latest Visual Basic - an older version is capable of a lot of graphics work, and who knows, the project could help produce a new generation of Visual Basic programmers.

It has been suggested that the style of Dr Pickover's books was doomed to a slow death once programming languages were no longer bundled with new computers. Without buying a development package such as Visual Basic, no one would write Basic as a casual activity. Bundling Visual Basic (or something similar) with a disk at the back of these books may be one solution. Bulk printings of CDs cost about 10 pence each, so the costs are in the development only.

In Conclusion

If you fit into any of the categories of people who would benefit from this book, then you will not be disappointed by it.

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