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Title: Death March: The Complete Software Developer's Guide to Surviving 'Mission Impossible' Projects (Yourdon Computing Series) by Edward Yourdon ISBN: 0130146595 Publisher: Prentice Hall PTR Pub. Date: 15 June, 1999 Format: Paperback Volumes: 1 List Price(USD): $16.99 |
Average Customer Rating: 3.72
Rating: 4
Summary: Prepare Yourself, or Become Yet Another Casualty
Comment: Boy, I wish I had read this book a long time ago. Who would have thought that so much about the hidden forces that shape technology development projects could be explained in just 200 pages?
I found this book credible, useful, and a fun and easy read. It's a little bit cynical and short on solutions, but that's hardly a criticism -- if you're on a death march project, you lose.
For example, you really need to make sure that the reward for heroic success isn't another death march. How you do this isn't exactly clear, but if you're not confident about it, then it's probably time to take a permanent vacation.
One serious flaw is the failure to mention that left to their own devices, *most* death march teams will decide that there isn't enough time to plan or to test, as if somehow magically neglecting to do so won't make the project even later. The project manager needs to make sure that this doesn't happen. If you read "Death March," then you probably ought to also read "Rapid Development" (McConnell) for balance.
Nonetheless, if you're a project manager or a project team member with more than a year of industry experience, then you'd be foolish not to read this book.
Rating: 5
Summary: Essential item for your death-march survival pack
Comment: Death March projects seem to be the norm in the software industry. This book explain about how "death march projects" comes about, and how to survive it. While reading this book, I always found the examples given so realistic that I wished that I have read the book before I have graduate from University.
Within it, you can also see software project management tips littered throughout the book. They are often found in project management books, but somehow they never got registered in our brains. For example, it talks about "triage". Putting it into simpler teams, it means classifying the features to build into must-do, should-do and could-do. This concept of "scope" have been widely been discussed, but people failed to put them into practice.
This is an informative book to understand about "Death Marches". Understanding is the first step into winning the war of "Death March Projects".
This is definitely a book that is worth you spending your bucks on.
Rating: 4
Summary: Practical book on how to survive Mission Impossible projects
Comment: I've recently read a lot of books on the new Software Engineering Institute's (SEI) defacto object oriented software development process, Rational Unified Process (RUP), the Object Management Groups new standard visual modeling language, Unified Modeling Language (UML), and good books on software architecture, however, Edward Yourdon's Death March is the most practical book with real world advice on how to handle yourself on projects that are 50% to 100% more aggressive on schedule, budget or staffing resources than "normal" projects. This book's perspectives makes it informative for not just project managers and their development staff but should also provide insight to senior management in both the customer and development organizations. Any person who will have either a vested outcome (stakeholder) in a difficult project or is involved in the decision making (shareholder) of a death march project, should find this book an invaluable resource.
Yourdon classifies death march projects into four types: 1) ugly style projects where there are expected casualties and project failure. 2) Suicide projects where the project has no chance of success but is established and staffed by persons with company loyalty and the belief that the company's continued survival is dependant on the team's last chance effort to save it. 3) Kamikaze style projects that are going to result in the destruction of the project team and staff but can result in the greater good of the company, if successful. 4.) The Mission Impossible project style is the most attractive type of death march because even though the odds are steeply weighed against success, a superb project manager with top notch developers on the team can pull off the impossible and become heroes in the company. The Mission Impossible project type is the most desirable death march project because the project team is eager to take on the challenge and possibly learn and use new exciting technologies in the process. Despite the fact that the chance of success is slim, it's possible to win with the right people
Not only is Yourdon's Death March informative on all possible project participant perspectives on what to do when confronted with a death march project, it is written by one the leading industry pundits and is a great enjoyable read.
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Title: The Mythical Man-Month: Essays on Software Engineering, Anniversary Edition (2nd Edition) by Frederick P. Brooks ISBN: 0201835959 Publisher: Addison-Wesley Pub Co Pub. Date: 02 August, 1995 List Price(USD): $29.95 |
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Title: Peopleware : Productive Projects and Teams, 2nd Ed. by Tom Demarco, Timothy Lister, Timothy R. Lister ISBN: 0932633439 Publisher: Dorset House Pub. Date: 01 February, 1999 List Price(USD): $33.95 |
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Title: Rapid Development: Taming Wild Software Schedules by Steve McConnell ISBN: 1556159005 Publisher: Microsoft Press Pub. Date: 02 July, 1996 List Price(USD): $35.00 |
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Title: Software Project Survival Guide by Steve C McConnell ISBN: 1572316217 Publisher: Microsoft Press Pub. Date: 1997 List Price(USD): $24.99 |
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Title: The Deadline: A Novel About Project Management by Tom Demarco ISBN: 0932633390 Publisher: Dorset House Pub. Date: 1997 List Price(USD): $24.95 |
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