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Dungeons and Dreamers: The Rise of Computer Game Culture from Geek to Chic

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Title: Dungeons and Dreamers: The Rise of Computer Game Culture from Geek to Chic
by Brad King, John Borland
ISBN: 0-07-222888-1
Publisher: McGraw-Hill Osborne Media
Pub. Date: 19 August, 2003
Format: Hardcover
Volumes: 1
List Price(USD): $24.99
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Average Customer Rating: 4.08 (13 reviews)

Customer Reviews

Rating: 4
Summary: A true appreciation of the changing world of games!
Comment: Time and time again I had read and heard bits and pieces of Garriott's story but was truly amazed when presented with it all in one sitting with the book "Dungeons and Dreamers". Brad King and John Borland show a true appreciation of the changing world of games. In "Dungeons and Dreamers" the authors provide us with a detailed look at many of the major events and games, which has shaped online gaming over the years. This book provides readers with a quick look into the lives and tells the stories of many familiar people; from programmers to gamers and those who helped shaped online gaming communities from its conception.

I thoroughly enjoyed reading "Dungeons and Dreamers: The Rise of Computer Game Culture from Geek to Chic". This is a fun, well presented and informative story that is definitely worth checking out!

Rating: 5
Summary: A great read about Computer Gaming history
Comment: This book is a well-crafted and focused look at the rise of computer games in popular culture. Anything involving the gaming community will generate flaming and name-calling but this book tries, and succeeds, in writing some of the early history of the gaming culture. Rather than cover too much, it limits its focus to mainly Richard Garriott and his Ultima series and Doom. It examines the people, decisions, accidents and politics that brought these two gaming worlds into existence.

As I read it I remembered the great fun I had playing the early Ultima games and the sheer amazement I felt the first time I played Doom. I have played computer games since Carter was President. Reading this book brought back some of the great memories of that early gaming and some of those "wow" moments.

The culture and rise of computer games so closely mirrors the rise of the computer culture. I recommend this book for anyone who is interested in both.

Rating: 5
Summary: WHOA!!!
Comment: This book taught me alot about how the games got started and how video, board, and pen and paper games bring people to gether if any ones looking for an interesting read this is for you. im going to buy and apple2 just so i can play some of those games. ITS GREAT!

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