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Macromedia Flash Mx 2004 Game Programming (Game Programming)

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Title: Macromedia Flash Mx 2004 Game Programming (Game Programming)
by Craig Murray, Justin Everett-Church
ISBN: 1-59200-036-3
Publisher: Premier Press
Pub. Date: November, 2003
Format: Paperback
Volumes: 1
List Price(USD): $49.99
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Average Customer Rating: 4 (1 review)

Customer Reviews

Rating: 4
Summary: Good for stated purpose but still need reference book
Comment: This is a pretty decent book in an easy-to follow format which does a great job of providing information for it's stated purpose (Flash MX game programming).

As an experienced programmer who just started toying with Flash, I would say this book certainly opened my eyes to the capabilities of Flash and Actionscript. After reading Chapter 6, it took about an hour to modify the "Space Invaders" type game into a "Math Blaster" game to help my son learn his multiplication tables.

It also does an admirable job of being useful for beginners and experienced programmers. For those already familiar with Javascript, there will be a lot of repeated material but the book's format makes this easy to skim through.

Now for the problems. First off, the index is one of the worst I've ever seen. I typically scan through an entire book to see what kind of information is available then use the index when I need to look up the specifics. This book might as well not have one. I finally started writing my own additions in the margins of the index pages.

The second problem probably isn't fair to mention but, because of the useless index, you will definitely still need a good Actionscript reference (is there one out there?). Again, to be fair, the book never claims to be a reference.

If you plan to program Flash games or just want to learn what Flash is capable of doing, read this book. If you're looking for a reference guide, move on (and please let me know when you find one).

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