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Title: Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series) by Gregory Snook, Greg Snook ISBN: 1-58450-204-5 Publisher: Charles River Media Pub. Date: June, 2003 Format: Paperback Volumes: 1 List Price(USD): $49.95 |
Average Customer Rating: 3.54 (13 reviews)
Rating: 5
Summary: If you're not a newbie 3D developer, this is THE DX9 book
Comment: Basically, I'm a professional OGL/D3D programmer and rather because I don't have days to devote to discerning the differences between DX8.x's PS/VS pipeline and the DX9 pipeline, I have found this book to be a great segway into porting to DX9. You don't need any previous DX experience to get a ton out of this book; however, I would recommend some 3D experience prior to indulging in its mysteries. The author writes very practically and well, and explains the problems and solutions to large scale terrain rendering clearly and informatively.
I can't recommend this book enough.
Rating: 3
Summary: so-so book
Comment: The author did a good job of explaining the algorithms. Publisher should've paid for someone to read the book once before printing it. There were tons of spelling errors. This book isn't for people new to DirectX. It was worth $30.
Rating: 5
Summary: good book for game writers
Comment: I've been working on my first game engine for a long time. This book was a big help in teaching all the missing pieces. For new game programmers, this book is really good. You need to know some C++ and Direct X, but the book is still helpful if you don't.
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Title: Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization by André LaMothe ISBN: 0672318350 Publisher: SAMS Pub. Date: 02 June, 2003 List Price(USD): $59.99 |
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Title: Focus On 3D Terrain Programming by Trent Polack ISBN: 1592000282 Publisher: Premier Press Pub. Date: 11 December, 2002 List Price(USD): $29.99 |
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Title: Introduction to 3D Game Programming with DirectX 9.0 by Frank D. Luna ISBN: 1556229135 Publisher: Wordware Publishing Pub. Date: 02 June, 2003 List Price(USD): $49.95 |
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Title: ShaderX2: Introductions and Tutorials with DirectX 9.0 by Wolfgang F. Engel ISBN: 155622902X Publisher: Wordware Publishing Pub. Date: November, 2003 List Price(USD): $44.95 |
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Title: Game Coding Complete by Mike McShaffry ISBN: 1932111751 Publisher: Paraglyph Publishing Pub. Date: 01 May, 2003 List Price(USD): $39.99 |
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