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Title: Gurp's Fantasy: The Magical World of Yrth by Kirk Tate, Janet Naylor, Steve Jackson ISBN: 1-55634-177-6 Publisher: Steve Jackson Games Pub. Date: October, 1995 Format: Paperback Volumes: 1 List Price(USD): $17.95 |
Average Customer Rating: 3 (3 reviews)
Rating: 4
Summary: It's a Game World
Comment: Don't be fooled by the generic title, GURPS Fantasy is a world book. There is very little (only two small chapters) in the way of general rules about fantasy in the book. The rest is history, geography, and politics of the world of Yrth, written specifically for a Game Master. It works best if you let the players roam where they will, and use the book's info to be prepared for what they encouter. I really like the world itself, it's richly laid out and realistic; close enough to Middle Earth to be familiar to players, but different enough to keep them on their toes. However, such a detailed world is of little use in a hack-and-slash campain. For generic fantasy, use GURPS Magic, GURPS Fantasy Folk, and/or your own imagination.
Rating: 1
Summary: Boring
Comment: I found this too be a mundane Deryni inspired world. Sometimes a bit to meandering on the details. ANd long winded on all the history. Where is the missing history lines if you wanted to play that out with your group? Not here!....This is laid out in exacting detail
Rating: 4
Summary: A good starting point, for a Generic Fantasy world
Comment: GURPS Fantasy is good place to start a campaign, if the GM lacks the time or talent to build a world from scratch. There's enough detail to provide a lot of room for campaigns with a lot of different 'flavors'.
The background material can be used to generate adventure seeds, and make the world seem more "real" to the players.
For those that don't want a generic "high fantasy" setting, this might not work. It does have some nice twists - like Goblins being a viable character race, not a "cannon fodder" monster.
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Title: Gurps Magic: A Tome of Mystic Secrets for Fantasy Roleplaying by Steve Jackson, Dan Smith, C. Bradford Gorby ISBN: 1556342861 Publisher: Steve Jackson Games Pub. Date: March, 1994 List Price(USD): $19.95 |
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Title: Gurps Religion: Gods, Priestly Powers and Cosmic Truths by Janet Naylor, Caroline Julian, Susan Pinsonneault, Steve Jackson Games ISBN: 1556342020 Publisher: Steve Jackson Games Pub. Date: March, 1994 List Price(USD): $21.95 |
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Title: Gurps Grimoire: Tech Magic, Gate Magic, and Hundreds of Spells for All Colleges by Daniel U. Thibault, S. John Ross, Susan Pinsonneault ISBN: 1556342438 Publisher: Steve Jackson Games Pub. Date: March, 1998 List Price(USD): $19.95 |
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Title: Gurps Bestiary : Monsters, Beasts, and Companions (3rd Edition) by Steffan O'Sullivan, Hunter Johnson, Monica Stephens ISBN: 1556344120 Publisher: Steve Jackson Games Pub. Date: 01 November, 2000 List Price(USD): $19.95 |
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Title: GURPS Compendium I : Character Creation by Sean Punch, Steve Jackson, Dan Smith ISBN: 155634290X Publisher: Steve Jackson Games Pub. Date: May, 1997 List Price(USD): $26.95 |
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