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Maya Character Animation

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Title: Maya Character Animation
by Jaejin Choi
ISBN: 0-7821-4171-4
Publisher: Sybex
Pub. Date: 16 December, 2002
Format: Paperback
Volumes: 1
List Price(USD): $65.00
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Average Customer Rating: 4.56 (16 reviews)

Customer Reviews

Rating: 5
Summary: THIS BOOK IS GREAT... READ IF YOUR PLANNING ON BUYING
Comment: MAYA Character Animation by Jae-jin Choi is a book that covers a huge amount of information and advanced techniques. This book is not a good choice if you're still a beginner but it's not so hard to understand either. It is exellent if your intermediate. It does have some good new tricks for advanced users.
The book covers polygon, nurb and subD modelling although you should know about modelling a little bit before reading. It covers facial expressions, skin binding, *good* rigging, texturing, some rendering and of course animation. It has very valuable information scattered around on topics like fluids, fur, and new things on Maya 4.5 that of course persist on Maya 5. It even has a tutorial on Deep Paint 3D. Full color and filled with pictures that aid the text perfectly. You get to work with different characters and many settings. The information and data on the CD is a big ++.
Not to go any further I would like to say that everytime I open this book on ANY page I learn something new. Im a 3D veteran and a University Teacher on Character Animation that came into 3D from the world of comic pencilling and inking with some good amount of fame and good memories in my shoulders and this book I can tell you is one of the few books I find useful and believe me... I'm close to compleating all the book list you'll find here at Amazon.com... IF YOUR SERIOUS ABOUT MAYA BUY THIS BOOK!!! (check my list for other great books)

Rating: 4
Summary: Great book for the intermediate animator
Comment: Maya Character animation is probably one of the best books I have seen so far dealing with character construction. While it is not for beginners, if you have a solid knowledge of Maya, the Maya tools and a general understanding of how it all works, this will take you to the next step in building your animations in a professional manner.

I am an animation student at the Columbus College of Art and Design and this book has been a great help in reducing my character modeling time as well as showing me different ways to assign control surfaces so that my characters movements are easier to direct and look much more natural.

Another good thing about this book is that it does deal with issues such as assigning textures to your characters and shows you multiple ways to reach the same goal so that you are able to work with the style that suits you the best.

All in all, a definite must have in any serious animators' library and it should be put right next to the Maya 4.5 Bible

Rating: 4
Summary: Not for beginners, but a good book nonetheless.
Comment: This is an excellent book in terms of content, but it is definitely not for beginners. It is not a step-by-step, click-this-button guide book. You really have to work your mind to follow the directions of the tutorials. However, it is still a good buy. It has great character modeling concepts, provided you know the basics of how to use Maya. I highly recommend this to intermediate users of Maya who wants to do character animation.

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