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Flash Enabled: Flash Design and Development for Devices

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Title: Flash Enabled: Flash Design and Development for Devices
by Phillip Torrone, Branden Hall, Glenn Thomas
ISBN: 0-7357-1177-1
Publisher: New Riders Publishing
Pub. Date: 14 May, 2002
Format: Paperback
Volumes: 1
List Price(USD): $49.99
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Average Customer Rating: 4.73 (11 reviews)

Customer Reviews

Rating: 5
Summary: Flash Enabled = Flash for Everyone
Comment: This is truly one of the few books on the market that looks at Flash from various perspectives and nails it. The contributors to this book keep the chapters focused, provide examples in context and realize that most folks out there aren't "code" geeks; there are both creative designers and innovative developers. The number of devices and platforms commented on and "tips and notes" are great.

You might ask "Where is the CD in the back of the book?", well better than that they have a website for the book and the list of useful URL's in the back of the book is awesome and helps everyone grow their skills when it comes to developing for these evolving platforms. As a Macromedia evangelist I recommend a select few books to the customers and end-users this is one of them.

Rating: 5
Summary: a superior resource on the subject!
Comment: as one of the only sources on the subject (pdas, cell phone, ps2, kiosk, etc) this book is invaluable for the kind of information it presents! the information is precise and up to date (discusses flash 5, and references the MX authoring environment.)

It covers pixel fonts (a huge topic be it for devices or not), content for television, playstation2, using server-side middleware for dynamic applications, using Java for stand-alone stuff, how to go full-screen, and a whole lot more.

there is plenty packed into this well-written book to keep you entertained for months to come. one of the nicer things i found out in this book is not so much what you CAN do on devices, but things you should look out for that maybe you SHOULDN'T attempt on them (that would be taxing on system resources, etc.)

I suggest this for anyone who authors in Flash, for those with Pocket PCs, etc. who want to play around, and also for serious application development authors - this book covers a wide-range of material but does it extremely well.

It's a bit rare to find Flash books on the market that really nail their content and purpose - this is certainly one of them that clearly shines!!! Well done.

Rating: 4
Summary: Not deep
Comment: Nice book, but it only touches some aspects of Flash for devices, never going into much detail, specially when it comes to videogames.

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